![]() ![]() I may try DX11 tho, thx for the input Happy to help. I know this issue from other Games aswell, at some point u need a restart to fix the problem. With MSI Afterburner i saw that the usage constantly goes up and when u have like 16gb in Usage it starts to stutter. I ve bought 2 more ram sticks of 16gb, increasing my ram to a total amount of 32gb. From now on you can save your progress via Google Play games in the game settings menu. No thats a very good point of you, i already saw that aswell. The Update History of Tomb Raider Reloaded. But unfortunately it doesn t work on my system (Win 7, DirectX 11, Nvidia Geforce 960) neither in 3D Vision shutter mode nor in side-by-side. Besides that, there's not much difference in terms of graphics quality since Ray Tracing does not make a huge difference in this game.īut, if you already solved your problem you can overlook the details above. After the exemplary support for 3D Vision in Tomb Raider 2013 and Rise of the Tomb Raider I was very glad to see the options for 3D also in SOTTR. Regardless, entering antialiasing mode from the launcher options, I can start up DX12 with the different antialiasing modes with no crashing. That mightve been related to the startup crash I experienced with TAA enabled. Be aware that DX11 is worse optimized and as a caveat, you might get lower framerates like 40-50 FPS, whereas you get 90-100 FPS while DX12 is applied. It seems it might be actually crashing when display mode changes by changing the primary display options inside the game. Tried other games like BF:V, Metro Exodus etc. When I disable DLSS, it runs fine (with DX12 and RTX). tomb raider 2013 reboot crystal dynamics square enix record copies sold. Running the latest drivers (okt 12th 2020) on an Asus RTX3080 TUF OC, I get crashes (with the pc locking up completely) when running Shadow of the Tomb Raider with DLSS enabled. Rise of the tomb raider-London/Syria-Car Crash- tombraider. This might lower your RAM usage and improve your overall gaming experience by preventing frequent crashes since DX11 consumes considerably lower RAM. Next Tomb Raider game: Lara Croft points a gun offscreen in Shadow of the Tomb. Syria-The Prophets Tomb- tombraider laracroft tombraider2013 shadowofthetombraider. Except switching to DX11 API via the game settings. And so far, nothing I've tried solved it. ![]() If RAM utilization constantly increases this might shed some light on the root cause of your problem.įor me, the game crashes randomly after nearly 2 hours of gameplay. Originally posted by QueensGambit#47:Monitor your in-game RAM utilization by using third-party software like MSI Afterburner. ![]()
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